She also unearthed the Fazbear Pizzeria from Five Nights at Freddy's: Pizzeria Simulator beneath the Pizzaplex with their help and recovered the body of Springtrap. This leads to her reprogramming many of the robots around the Pizzaplex to aid her in her crimes. Despite her best efforts to resist his influence, she falls under his control and is forced to commit several kidnappings and murders on his behalf shortly before the events of Five Nights at Freddy's: Security Breach. Glitchtrap was stuck in the game until he was able to download himself into the minds of some of the game's testers, one of whom was Vanessa. While Afton himself was seemingly killed in the events of a previous game in the franchise ( Pizzeria Simulator), his spirit and malice lived on in the surviving circuitry of the Golden Bonnie/Springtrap animatronic.Īs a result, when the Fazbear Corporation used those circuits as a shortcut when programming the AI in Five Nights at Freddy's: Help Wanted (a VR game which was created by the Fazbear Corporation according to the series lore), William Afton's malicious spirit was unleashed in the form of "Glitchtrap." Vanessa/Vanny is not entirely in her own right mind during the events of the game, due to the machinations of William Afton. Her motive, however, is a much greater mystery that can only be uncovered with some knowledge of previous games, and ties into the final entry on this list. ![]() It also explains Vanny's exceptionally high-security clearance, and how she was able to gain access to the animatronics, reprogramming them to capture Gregory in any way possible. RELATED: Five Nights At Freddy's Security Breach: How To Decommission Monty It also explains many of her actions during the game, such as leaving Gregory alone at the Lost and Found right before Vanny appears, ordering the animatronics to search for Gregory, and leaving Freddy unable to move when she suspected he had been helping Gregory. ![]() This explains Gregory's fear of her and reluctance to ask her for help throughout the game's events, despite her status as a security guard, putting her in a position that would help him. As revealed during the game's Fire Escape Ending (and implied during the princess quest ending), Vanny is in fact Vanessa the Security Guard. Heavily implied to be Vanessa the Security Guard. Vanny will also appear whenever the player plays Fazer Blast, as her hideout is near the Fazer Blast attraction. After this, she can appear during the Dumpster Diving mission when Gregory climbs the stairs to return to the Staffbot Silo. She also appears in the main Pizzaplex after using the Showtime disk on the Sound Booth. Vanny will show up again while opening the doors for Glamrock Freddy in the Backstage Security room and will cause a game over if the player does not successfully open the doors for Glamrock Freddy before the timer runs out. She then wanders the entrance area of the Pizzaplex until the player enters Roxy Raceway for the first time. The first of these moments is when the player is inside the recharging station with Freddy at 1:00 AM, though she doesn't begin actively hunting the player until Gregory is trapped in the Lost and Found at 2:00 AM. Of course, as is tradition for the series, this is not stated outright and is just one possible explanation fans have proposed.ĭespite being the main antagonist of the game, Vanny is content to avoid directly engaging the player through much of the game, only showing up in person a handful of times to menace fans. Players familiar with the Silver Eyes Novels and popular theories on the series may be interested to know that a high-pitched noise accompanies the visual glitching, implying the presence of a device similar to the illusion disks mentioned in those novels, which change the perception of those exposed to them using sound. RELATED: Beginner Tips For Five Nights At Freddy's: Security Breach This also acts as an advance warning of her approach, though players should be wary that the effect occurs even when a wall is separating her from the player. While this is unsettling, it also serves as a means for cunning players to identify her distance from Gregory. Being in proximity to Vanny causes the player's vision to begin to glitch, with the severity of the glitching increasing as she gets closer. One aspect of Vanny can be particularly unnerving when exploring the Pizzaplex.
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